Posted by1 year ago
Tutorial: How to convert PS1 games into eboots for the PSVita PS1 Loader Rocco Antonio Cannale October 3, 2014 News, PSP, PSVita, PSVita/PSTV Homebrew, Tutorial & Guides Hi guys darkamon here, ready to bring you a handy tutorial for our beloved Psvita/PSP.
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Hi guys darkamon here, ready to bring you a handy tutorial for our beloved Psvita/PSP. Well, enough chitchat and let start. First I wanna explain for who still don’t know what is the Psone Loader, through Tekken 2 and Moto X exploit we can run ps1 games with perfect sound, at the moment, a 99%. How to Make PS1 Games Change to Eboots for PSP Usage: Hi i will show you how to make PS1 games work on a PSP. FIrst have a PSP with CFW. Mine is 6.35 PRO-B9 beta. Here is our tutorial on how to play your Playstation 1 (PSX/PSOne) games on your PSP. There are two steps to the process. Making a PSX ISO which we will later convert to an eboot (Skip this is you already have a PSX.iso) 2. Converting the ISO to an eboot. And making it look nice.
A quick guide on how to play games with multiple CD on you SNESC, this guide is made for USB-HOST for obvious reasons :o But if you managed to shrink the game enough it should work for non-USB SNESC.
Multiple CDs in one PBP file (video here if needed):
- First you'll need PSX2PSP: http://www.mediafire.com/file/g1pub6awrz1n56f/PSX2PSP%20v.1.4.2.zip
- Open PSX2PSP, on top-left click the 3 dots next to
ISO/PBP File 1
and chose the first CD of your game. - Select
ISO/PBP File 2
and load 2nd CD. - Select
ISO/PBP File 3
and load 3rd CD, etc. - (optional) Personally in
Options > Folders
I checkedCreate main game title folder
, this way the folder will be created with the game name instead of the ID, I think it's easier to navigate. - In
Output PBP folder
chose where you want to save your file. - Click
Convert
and wait, this may take a while depending on the size and the number of CDs. - OK, now you should have EBOOT.PBP on the newly created folder, containing all the CDs at once!
- I highly recommend to rename EBOOT.PBP in something else, because when you'll add multiple games and you want to make a Game Overrides config it will be saved as
EBOOT.cfg
so your config will be loaded for every games named EBOOT :/
Do not use special characters, use _ instead of space, etc. for my example I renamedEBOOT.PBP
inFinal_Fantasy_VIII.pbp
- Open hakchi2, go to settings and uncheck
Compress games when adding
, then clickAdd games
, selectAll files (*.*)
in bottom-right and select your .pbp file. - Add art, change your command line, etc. and sync as usual :)
If your file is >2GB (video here if needed):
- You'll get this error: https://i.imgur.com/kgzOcqn.png
So we need a workaround! - Copy the file name of your PS1 game, .pbp extension included!
- Open a text editor and start typing random letters or numbers, really it doesnt matter what you're typing, we just need a non-blank file.
- Go to
File > Save as...
and make sureAll files
is selected inSave as type
, paste the file name of your PS1 game inFile name
and save (in a different directory as your real .pbp file to not overwrite it!).
Example: https://i.imgur.com/FwsNoxC.png - Open hakchi2 and add the fake .pbp file we just created, uncheck 'Compress', change the command line, add your box art, etc. Check the ID of the game in top-right and close hakchi2.
- Copy or cut your >2GB .pbp file, go to
hakchi2games_snes
, go to theCLV-*
folder matching the ID of the 'game' we just added with hakchi2 and paste your .pbp file here. Overwrite the fake .pbp. - Restart hakchi2 and sync your games or do it manually: copy/paste the
CLV-*
folder of the game tousb:hakchigames
folder (orusb:hakchigames00*
if you want to put the game in a subfolder).
Multiple CDs in a playlist without converting in EBOOT format (video here if needed):
- Open a text editor and copy/paste the name of the CD1 .cue file, hit enter to go to the next line a copy/paste the name of the CD2 .cue file, etc. IN THE CORRECT ORDER!
- Now go to
File > Save as...
and make sureAll files
is selected inSave as type
, type the name of your game inFile Name
(no () and/or [] characters) followed by the .m3u extension (e.g. Final_Fantasy_VIII.m3u). - If done correctly it should look like this: https://i.imgur.com/U59bQOv.png
- Open hakchi2 and add the .m3u file we just created, uncheck 'Compress', change the command line, add your box art, etc. Check the ID of the game in top-right and close hakchi2.
- Copy the .bin and .cue files of your game and paste them to the
CLV-*
folder matching the ID of the 'game' we just added with hakchi2. - Restart hakchi2 and sync your games or do it manually: copy/paste the
CLV-*
folder of the game tousb:hakchigames
folder (orusb:hakchigames00*
if you want to put the game in a subfolder).
Changing disc (video here if needed):
- When the game asks you to change disc, open Retroarch menu (start+select) then go to
Quick Menu > Disk Control
. - Click once on
Disk Cycle Tray Status
to simulate the opening of the CD drive, then select the correct disc inDisk Index
, and finally click once again onDisk Cycle Tray Status
to close the virtual CD drive. - Go back to Quick Menu and select Resume, the correct disc should now load :)
Starting game from CD2, CD3, etc. (video here if needed):
- Start your game, open Retroarch menu and go to
Quick Menu > Disk Control
. - Click once on
Disk Cycle Tray Status
, select the correct disc inDisk Index
and click once again onDisk Cycle Tray Status
. - Go back to
Quick Menu
, clickResume
, re-open Retroarch menu and clickRestart
. - If you don't click
Resume
beforeRestart
the CD will not load for some reason: https://youtu.be/uuK9cELsPNg - OR, you can turn OFF the
Pause when menu is actived
OFF inSettings > User Interface
, this way you don't need to pressResume
before pressingRestart
!
Combining multi tracks disc into a single .bin (video here if needed):
- If you have this kind of game file with multiple tracks: https://i.imgur.com/fjwWYUZ.png
- You'll need Daemon Tools (or any similar program) and ImgBurn (seems like some versions contain virus, got mine here and had no problem).
- Mount the .cue with Daemon Tools.
- Launch ImgBurn and click
Create image file from disc
. - In
Source
select your virtual drive with the .cue file mounted, inDestination
select where you want to save the image and rename it if you want, example: https://i.imgur.com/Euzr4p7.png - Click the big button and wait!
- You should now have only 1 .bin file!
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Posted by1 year ago
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So I am trying to convert Pepsiman to PSP. I know that there are other converted versions of this game to PSP, but I rather make my own converted version.
So far I downloaded PSX2PSP and the interface looks very easy to use, it's all straight forward. The problem is that I downloaded the Pepsiman 'iso' online and I don't know which exact file to put in the converter. There is no 'iso', but I do see .bin and .cue files, but they are listed as 'tracks'.
I was able to convert one of the .bin files to the EBOOT.PBP, and so far I was able to play through the game, but no soundtrack music is present, only sound effects. I am not sure on how the the PS1 images are ripped exactly from the disc to be used for emulators, or yet converting for PSP use. But I do know that PS1 images have a section of soundtracks that goes with the main game.
So as a result, the question is does someone know how to exactly use PSX2PSP step by step so I don't fudge up somehow? I really want to play Pepsiman on my PSP as if I played it on the PS1 or an emulator.
Convert Ps1 Iso To Pbp
Also, it would be great if someone knows how to work the .at3 and the .pmf sections b/c I am having trouble with those as well. Thank you very much.
Convert Psp Eboot To Ps1 Iso
8 comments